usePolygon
Composable for working with regular and irregular polygons. It is also aliased with preset parameters for all other regular polygon composables such as useSquare, usePentagon, useHexagon, etc.
Configuration
The usePolygon function accepts a single configuration object as an argument. There are two types of polygon configurations:
1. Regular polygon
| Property | Default | Description |
|---|---|---|
sides | 4 | The number of sides. |
sideLength | 100 | The length of each side (optional). |
size | 0 | Fit the shape to a circumscribed circle of a given diameter (optional). |
TIP
When defining any regular polygon, you can specify either sideLength or size. If you define both, size will take precedence, and is defined as the diameter of the circumscribed circle around the polygon.
2. Irregular polygon
| Property | Default | Description |
|---|---|---|
vertices | [] | An array of three or more vertices. Will self-close (no need to repeat the first vertex) |
extends Primitive Configuration
The following configuration parameters are applicable to all primitive shapes.
| Property | Default | Description |
|---|---|---|
position | { x: 0, y: 0 } | A 2D vector representing the position of the primitive. |
rotation | 0 | The rotation of the primitive (in degrees). |
scale | 1 | The scale factor of the primitive. |
Usage
ts
import {usePolygon} from 'vuexyz'
const sides = ref(5)
const sideLength = ref(100)
const position = ref({x: 0, y: 0})
const {vertices, edges, faces} = usePolygon({sides, sideLength, position})Returns
All primitive shapes return the following reactive members:
| Property | Type Declaration | Description |
|---|---|---|
vertices | ComputedRef<Vertex[]> | An array of all vertices. |
edges | ComputedRef<Edge[]> | An array of all edges. |
faces | ComputedRef<Face[]> | An array of all faces. |
centroid | ComputedRef<Vertex[]> | The centroid (geometric center) of all vertices. |
boundingBox | ComputedRef<BoundingBox> | The bounding box of the primitive, with properties x, y, width, height, maxX and maxY |
svgPath | ComputedRef<string> | An SVG path representing the shape of the primitive. |
drawToCanvas | (ctx: CanvasRenderingContext2D) => void | A method that draws the primitive to a canvas context. |
threeShape | ComputedRef<THREE.Shape> | A THREE.Shape object representing the primitive's 2D face. Only applicable with closed shapes. |
threeCurvePath | ComputedRef<THREE.CurvePath> | A THREE.CurvePath object representing the primitive's 2D edges. Can be used in three and tres. |